2012-03-26Anima, HAD, Heroes Against Darkness, Mechanics Rethinking Healing at Short Rests I’ve recently come to the conclusion that the current rules for healing during short rests are not achieving their goals. The goals […]
2012-03-12Anima, DnD, Dungeons and Dragons, Heroes Against Darkness, Spells To Haste or Not to Haste? I’ve been working on the spell lists of the Healer class (these are the guys who specialize in physiological magic, that which […]
2012-02-10Anima, Combat, HAD, Heroes Against Darkness, Mechanics, Powers, Spells Heroes Against Darkness: Alpha rules updated to v0.200 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.200. The major changes are:• Switched page format to US Letter (reluctantly)• […]
2012-01-28Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Heroes Against Darkness: Development Update Now that the alpha rules of Heroes Against Darkness have been publically released for a few weeks, it’s a good time to […]
2012-01-08Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Powers Roadmap to Beta The next major release of Heroes Against Darkness is Beta. There’s plenty of work to do between now and then, including some […]
2012-01-01Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Powers, Races, Spells Introducing Heroes Against Darkness Welcome to the home of the indie RPG Heroes Against Darkness. As it says up there in the header, Heroes Against Darkness […]