2022-06-092022-06-09Adventures, Art, DriveThruRPG, Game Design, Hero Kids, Maps, Races, Role-Playing, RPG, Settings Explore the world of the Brecken Vale! I’ve just released the latest Hero Kids expansion, the Brecken Vale Gazetteer! The Brecken Vale Gazetteer is jam packed with all-new artwork […]
2021-09-24Adventures, Art, DriveThruRPG, Forge Engine, Game Publishing, Hero Kids, Onyx Sky, RPG Onyx Sky out now in print! Friends, Romans, people of the world, I’m so excited about the mail I just got today! It’s a package from DriveThruRPG containing […]
2021-04-212021-04-21Art, DriveThruRPG, Game Design, Game Publishing, Mechanics, Onyx Sky, Playtest, POD, Role-Playing, RPG, Rules, Settings, Stat Blocks Onyx Sky: Your thoughts for free books! After two years’ work, I’m at the final proofing stage for my Onyx Sky post-apocalyptic role-playing game. For those who’ve missed the […]
2021-04-06Art, Forge Engine, Game Design, Game Publishing, Onyx Sky, RPG, Rules, Settings, Stat Blocks Sprint to the Line: Two Years to Design Onyx Sky! Seems like only ***checks watch*** two months ago that I was predicting that Onyx Sky would top out at 65,000 words and […]
2016-12-13Art, Board games, Combat, Game Design, Game Publishing, Mechanics, Playtest, Rules, The Road to Ruin, Uncategorized The Road to Ruin aka Holiday Report Pt. 2 I tend, as a designer, to rush to artwork and layout quite early in the design process. While other designers recommend waiting […]
2012-10-25Art, Hero Kids New Hero Kids Logos You may already have noticed the new Hero Kids logo in my previous Jennisodes post, but if you didn’t then prepare to […]
2012-10-15Art, Classes, Hero Kids, Kids Presenting the HERO KIDS! From left to right, they are; knight, rogue, brute, warlock (male), hunter (female), hunter (male), warlock (female), healer, warrior (female), and warrior […]
2012-10-13Adventures, Art, Hero Kids, Maps, Monsters, RPG What Lurks in the Mines of Martek? What foul beast has taken residence in the Mines of Martek? I reckon that whatever lives here can be found in the […]
2012-10-09Art, Hero Kids, Maps, Settings Hero Kids Setting: The Brecken Vale Last year my art buddy Josh Sacco and I spent some time developing a Photoshop map template that people like me (semi-artists) […]
2012-09-20Art, Game Design, Hero Kids, Kids, Monsters, Playtest, Role-Playing, RPG, Rules Hero Kids alpha playtest complete After several weeks of thorough testing, the alpha playtest of Hero Kids is now complete. I’ve gotten back a whole bunch of useful […]