2012-05-15Art, Classes, Combat, HAD, Heroes Against Darkness, Mechanics, Spells +2 Is Easy One of the goals for the classes in Heroes Against Darkness was that each of them should be easily able to gain […]
2012-05-09Classes, DnD, Dungeons and Dragons, HAD, Heroes Against Darkness, Mechanics, Powers, Rules Nexus Edition It’s no secret that Heroes Against Darkness is firmly rooted in the traditions and mechanics of all editions of D&D. When describing […]
2012-04-30Anima, Art, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Monsters, Powers, Rules, Spells Heroes Against Darkness Version 1.0 Released! Well, editing has taken several weeks longer than I anticipated but it’s done now, so v1.0 of Heroes Against Darkness is released: […]
2012-03-30Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Alpha Rules Updated to v0.244 I’ve updated the downloadable Heroes Against Darkness Alpha rules to v0.244. This is a huge revision of the rules, and incorporates many […]
2012-03-06Classes, HAD, Heroes Against Darkness, Role-Playing Seven Steps to Good Role-Playing By definition, role-playing is when players take on and direct the actions of their character or alter-ego in a game. Role-playing comes […]
2012-01-28Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Mechanics, Powers, Spells Heroes Against Darkness: Development Update Now that the alpha rules of Heroes Against Darkness have been publically released for a few weeks, it’s a good time to […]
2012-01-08Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Powers Roadmap to Beta The next major release of Heroes Against Darkness is Beta. There’s plenty of work to do between now and then, including some […]
2012-01-01Anima, Classes, Combat, HAD, Heroes Against Darkness, Magic, Powers, Races, Spells Introducing Heroes Against Darkness Welcome to the home of the indie RPG Heroes Against Darkness. As it says up there in the header, Heroes Against Darkness […]