2021-04-212021-04-21Art, DriveThruRPG, Game Design, Game Publishing, Mechanics, Onyx Sky, Playtest, POD, Role-Playing, RPG, Rules, Settings, Stat Blocks Onyx Sky: Your thoughts for free books! After two years’ work, I’m at the final proofing stage for my Onyx Sky post-apocalyptic role-playing game. For those who’ve missed the […]
2021-04-06Art, Forge Engine, Game Design, Game Publishing, Onyx Sky, RPG, Rules, Settings, Stat Blocks Sprint to the Line: Two Years to Design Onyx Sky! Seems like only ***checks watch*** two months ago that I was predicting that Onyx Sky would top out at 65,000 words and […]
2018-02-04Character Sheet, Combat, Forge Engine, Game Design, Magic, Mechanics, Playtest, RPG, Rules, Skills, Stat Blocks Forge Engine beta feedback (pt. 1) This post and the next few blog posts include long and in-depth feedback and discussion from the recent Forge Engine beta playtest and […]
2017-05-252017-05-25Combat, Forge Engine, Game Design, Magic, Mechanics, Powers, RPG, Rules, Spells, Stat Blocks, Uncategorized Forge Engine spell attack wording?!? I’m struggling with how to word magic attacks in Forge Engine. Anyone got strong opinions on these variations of the lines beginning […]
2014-04-152016-11-27Forge Engine, Game Design, Monsters, Rules, Stat Blocks Forge Engine monster stat blocks… I’m still working on the Forge Engine (while juggling various updates to Hero Kids). At the moment I’m developing the monster stat […]