{"id":292,"date":"2012-10-09T09:47:00","date_gmt":"2012-10-09T09:47:00","guid":{"rendered":"http:\/\/www.heroforgegames.com\/2012\/10\/hero-kids-setting-the-brecken-vale\/"},"modified":"2012-10-09T09:47:00","modified_gmt":"2012-10-09T09:47:00","slug":"hero-kids-setting-the-brecken-vale","status":"publish","type":"post","link":"https:\/\/www.heroforgegames.com\/2012\/10\/hero-kids-setting-the-brecken-vale\/","title":{"rendered":"Hero Kids Setting: The Brecken Vale"},"content":{"rendered":"
I’ve finally gotten around to using this beautiful piece of PSD action to put together this map of the setting for Hero Kids<\/i>: The Brecken Vale, which is described thusly:<\/p>\n And here’s<\/i> the end result, which should give the GM and kids something to get their imagination going:<\/p>\n\n\n
\n You live in a small village, Rivenshore<\/b>, which is nestled in a tight valley beneath a range of towering mountains.
Rivenshore would be a beautiful place to live, if it weren\u2019t beset by an endless series of calamities.
The village is on the eastern shore of the Camarva River<\/b>. The river runs fast and crooked from the mountains, down through the valley, The Brecken Vale<\/b>, and out into a small bay. To the east of the village are the dark and wild Darkenwold Woods<\/b>, which have claimed many foolish travelers.
The Brecken Vale is bounded by the Druinhowe Mountains<\/b>, their snow-covered peaks cloaked in cloud.
The vale should be a haven for its civilized inhabitants, but instead it keeps them in close proximity to no end of threats that offer boundless opportunities for adventure.<\/i>
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