{"id":715,"date":"2016-12-13T22:51:13","date_gmt":"2016-12-13T11:51:13","guid":{"rendered":"http:\/\/www.heroforgegames.com\/?p=715"},"modified":"2016-12-13T22:51:13","modified_gmt":"2016-12-13T11:51:13","slug":"the-road-to-ruin-aka-holiday-report-pt-2","status":"publish","type":"post","link":"https:\/\/www.heroforgegames.com\/2016\/12\/the-road-to-ruin-aka-holiday-report-pt-2\/","title":{"rendered":"The Road to Ruin aka Holiday Report Pt. 2"},"content":{"rendered":"
I tend, as a designer, to rush to artwork and layout quite early in the design process. \u00a0While other designers recommend waiting as late as possible before incorporating\u00a0these graphical elements, I have not managed to internalise this habit.<\/p>\n
With The Road to Ruin<\/em>, I quickly moved from the white index cards to\u00a0template cards that I wrote the\u00a0various types of card text on. \u00a0These cards were modelled directly on magic cards.<\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div><\/div> This next set of cards I made myself using a 3x3 grid of 63x88mm cards on a standard sheet of A4 paper. \u00a0I print these double-sided at work, and then have them cut nicely at the local OfficeWorks. \u00a0I also invested in a corner cutter, to get nice round corners.<\/p>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div><\/div> With my\u00a0first deck of cards, I started designing, playtesting, and iterating The Road to Ruin<\/em>.<\/p>\n Here, the core gameplay developed:<\/p>\n This section of design and development was not without some lessons:<\/p>\n I tend, as a designer, to rush to artwork and layout quite early in the design process. \u00a0While other designers recommend waiting […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[27,46,9,2,17,7,10,3,45,1],"tags":[],"class_list":["post-715","post","type-post","status-publish","format-standard","hentry","category-art","category-board-games","category-combat","category-game-design","category-game-publishing","category-mechanics","category-playtest","category-rules","category-the-road-to-ruin","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/posts\/715"}],"collection":[{"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/comments?post=715"}],"version-history":[{"count":10,"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/posts\/715\/revisions"}],"predecessor-version":[{"id":741,"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/posts\/715\/revisions\/741"}],"wp:attachment":[{"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/media?parent=715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/categories?post=715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.heroforgegames.com\/wp-json\/wp\/v2\/tags?post=715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}\n
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